Archive Search

  • NET:REALITY2 -
    ... between the tangible gallery and the transitory Internet, Net:Reality merges the ethereal notions of cyber space with the aesthetics...
  • ... and something that everyone can define in his own way. Reality refers to everything that arises in time and then disappears,...
  • Cylinder & Bots -
    ... Banz (*1980) explore the human perception of the digitally augmented real world. Within their generated scenarios, the computer... With this work, Banz & Bowinkel scrutinize human perception of reality, which is informed by an incessant contact with computers and...
  • Unreal -
    ... 2017 and will revolve around epistemological issues. How is reality structured? Is it at all still possible to distinguish between...
  • ...Art seeks diverse ways of understanding reality. Kiasma’s international exhibition ARS 06 focuses on meaning of art as part of the reality of...
  • Substance -
    ... simulation is defined as the coinciding of appearance with reality. Thus, the boundaries between fiction and reality are blurred...
  • Substance -
    ... and Paul Woodrow, is a collaborative, immersive, virtual and augmented reality work that examines the idea of the world as a... Woodrow, is a collaborative, immersive, virtual and augmented reality work that examines the idea of the world as a construct...
  • BEAP 2002: PREMISE -
    ... through the external input of computer generated and augmented virtual realities. We find ourselves as the centre of this...
  • ... from internet-connected computers anywhere in the world, was augmented by “real-life access nodes” in 14 locations around the world.
  • The Unframed World -
    ...In Virtual Reality the viewer overcomes the limited surface of a computer screen. Instead of looking through a window, the viewer exits real...