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  • Sandquake -
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  • entre-deux, Usine-C -
    Event: entre-deux, Usine-CInstitution: Danse-CitéComment:
  • entre-deux -
    Event: entre-deuxInstitution: Usine CComment:
  • Simon Biggs -
    As contemporary art practice moves ceaselessly into the vast and infinitely complex field of video and computer technology, the McDougall Art Annex takes pleasure in presenting the work of a leading artist in this area, British-based Simon Biggs.
  • Event: Sommerer, Christa, “Interactive Art and Experience Design for Public Spaces“, Lecture at USART - Transformar y sentir el espacio comun de la ciudad Bilbao (Spanien), 13.12.2013Institution: USARTComment:
  • medi@terra 2006 -
    medi@terra festival dedicates its 7th edition to videogames and the crucial role they play in today’s digital culture. The fields affected by videogames have multiplied, forming a platform with numerous applications in different areas of reality:
  • user_mode is an international, multidisciplinary symposium looking at interactive art and design practices. It examines how creative practitioners engage the emotions of the audience/user. What is meant by emotional engagement? Is it immersion,
  • In the FILE 2002 - electronic language international festival are exposed hundreds of interactive works. Most of them are online works, web art, net art, VRML, hypertexts, artificial intelligence, simulations and others. To see the 2002 works you
  • VideoFest `93 had more to offer than ever before. On the one hand we offered a core programme of the usual high quality. On the other hand we can now boast greater space for all activities – the programme, installations, market, conferences, special
  • Inside the immense flow of data exchange, the new technologies have facilitated an interdependency between the spheres of what is private and what is public, between interior and exterior, leading us to reveal, in an increasingly natural manner, our