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  • BEAP 2002: PREMISE -
    ... effecting consciousness. These effects are further confronted through the external input of computer generated and augmented virtual realities. We find ourselves as the centre of this point of convergence, our senses become the portals, our skin becomes the...
  • ... it mean to live, play and work in a world shaped and perceived through digital media, networks and architectures of real and virtual space? How can the development of complex communication spaces, life environments and economic models be designed as an...
  • ...Sculptor's dream: a virtual world, with Donald Blevins, David Smalley, and Noel Zahler. The Fifth Biennial Symposium for Arts and Technology, NewLondon, CT (1995).
  • ...Event: Arte Virtual - Realidad PluralInstitution: Museo de arte contemporáneo de MonterreyComment:
  • ...Event: 4th International Conference of VSMM 98: FutureFusionInstitution: VSMM - International Society on Virtual Systems and MultiMediaComment:
  • ...Event: ArsLab - The Senses of the VirtualInstitution: Museo de arte contemporáneo de MonterreyComment:
  • ...Event: Arte Virtual - 12 Propuestas de Arte ReactivoInstitution: Metro OperaComment:
  • ...Event: Zeichenbau - Real VirtualitiesInstitution: Künstlerhaus WienComment:
  • ...Event: Petrobras Realidad VirtualInstitution: Centro Cultural Candido MendesComment:
  • ...Event: EGVE´00, Eurographics Workshop on Virtual EnvironmentsInstitution: CWI (The National Research Institut for Mathematics and Computer)Comment: