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  • Document B -
    ... to others? Are we creating our own ideas and beliefs or do we match ourselves to a wider series of preconceptions? Using digital interactive video projection and live computing, DOCUMENT B examines these preconceptions through performance and workshops...
  • ... need to share our intimacy because what we are is defined both by our subjectivity and by what surrounds us. In the realm of digital art, several artists have worked with the new parameters of subject, body, interpersonal relationship and intimacy introduced...
  • ... at BCS Moorgate. For online attendees, there was a live exhibition walkthrough. In-person places are limited. A POAP, digital badge of attendance, was issued. This was POAP first use by the BCS and CAS/CAA.
  • ... and hypercompetition, culminating in a collection of events in September 1998 celebrating the interrelation of analogue and digital media in a hypercompetitive age.Time's Up's pseudoscientists and theoreticians have developed a theoretical...
  • ... of his work illustrates the importance- indeed, the prevalence- of interdisciplinary collaborative work in the field of digital art."
  • ... the effects of the technological revolution on art and its impact on society through new forms of representation such as digital imaging, multimedia, the virtuality, interactive installations and networks. ISEA2000 includes: - An international Symposium...
  • ... group whose innovations include "design sound." EXHIBITION: Dot.jp Project: A Curator's Japan Diary (MoMA Web subsite) DATA: digital video cassette (DVC), TRT: 23 minutes 20 seconds SUMMARY: Interviews with Sommerer and Maywa Denki. Dot.jp covers Barbara...
  • ...ABANDON NORMAL DEVICES FESTIVAL OF NEW CINEMA AND DIGITAL CULTURE Abandon Normal Devices (AND) welcomes audiences to experience the best in new cinema and media art in a celebration that spills from screens and galleries into the streets and imaginations of the...
  • [in time time] -
    ...[in time time] is an installation involving large digital prints and two new media works: a split-screen video titled [8-bits], and a context aware, interactive installation titled [ping-pong-flow]. The pieces are bound together by their related concerns: adult/child...
  • ... of film, video and interactive projects. Compared to the created reality of television and the colourful media design of digital everyday worlds, Media Art had occupied a position of critical distance and innovative experiment, as presented by EMAF and...