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  • [in time time] -
    ... involving large digital prints and two new media works: a split-screen video titled [8-bits], and a context aware, interactive installation titled [ping-pong-flow]. The pieces are bound together by their related concerns: adult/child interactions,...
  • ... linked to the effects of technologies on our lives and causes an anthropological revolution through the presence of interactive systems that modify our perception of the world. In the last twenty years, daily life is moving more and more towards...
  • ... Constructivism" provided theoretical approaches that required interdisciplinary thinking. The exhibition presented interactive art where artists and visitors were able to initiate creative processes together; in the workshops held at EMAF 1993,...
  • ... on art and its impact on society through new forms of representation such as digital imaging, multimedia, the virtuality, interactive installations and networks. ISEA2000 includes: - An international Symposium at the Forum des images from December the 7th...
  • ... spectators reflect on these concepts through the presentation of works by recognised artists from the international scene. Interactive installations, mainly, that involve spectators in what is active participation with the work, which never ceases to be a...
  • Document B -
    ... Are we creating our own ideas and beliefs or do we match ourselves to a wider series of preconceptions? Using digital interactive video projection and live computing, DOCUMENT B examines these preconceptions through performance and workshops with...
  • ... GAMEWORLD and PLAYWARE, that reflected respectively on the different playful and social sides of gaming creativity and interactive art, HOMO LUDENS LUDENS now sets the setting that embraces these data and looks into the notion of play in a wider...
  • ... human body to be the focal point of their projects, and they also brought up the question of the influence the expansion of interactive media has on the individual. The festival programme invited visitors on a visual journey from the beginnings of cinematic...
  • ... January 2005. Slightly expanded and updated for Karlsruhe, it traces the development from paper images to video images and interactive images. (Content: zkm.de)
  • ...make-A-move is an interactive, video installation composed of two encased screens conceived for exhibition in public space. Two animated portraits - a female and a male - react to the movements of passersby and express passivity, suspicion, surprise, or fear....