Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
(selected)
Feature
All Categories
1
…
(more)
23
24
25
26
(current)
27
(more)
31
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
e-waste
2013
-
2013
...rst "We have a Situation!" workshop series
exp
loring the problem of e-waste and...
Digital Creation and Post Conflict
2014
-
2014
... des
ign
ers and researchers to
exp
lore the variables that... reflect on the role of art, des
ign
and technology companies today must...
ISEA2015-DISRUPTIONS
2015
-
2015
... disruptive aesthetics can be
exp
lored, crossing into the worlds of... Artists push, shape, break; des
ign
ers reinvent and overturn; scientists...
AL GRANO: Formas de pensar mundos
2014
-
2014
... transgenic corn represents an
exp
losive capsule that on the one hand...
Balance-Unbalance 2017: A Sense of Place / COMESTIBLE: Seven-Day Meal Plan
2017
-
2017
... directives. Instead, they
exp
lore current societal trends over...
ISEA2000, 10th International Symposium on electronic Art: "Revelation"
2000
-
2000
...Under the theme of "Revelation", ISEA2000
exp
lored the effects of the...
Home Transnfer
2002
-
2004
...OME TRANSFER is a net-art web project that
exp
lores the intersection of home,...
SECURITY IN OUR SOCIETY: WHAT REMAINS OF OUR PERSONAL FREEDOMS?
2015
-
2015
... the movements of passersby and
exp
ress passivity, suspicion, surprise,...
make-A-move
2014
-
2015
... multimedia artworks that
exp
lore interdisciplinary and...
[in time time]
2008
-
2008
... the way that images and human
exp
erience converge. In [8-bits]...
1
…
(more)
23
24
25
26
(current)
27
(more)
31