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  • ... convergence of analogue and digital culture in Berlin and the first research institute for digital media in Germany. This space has been instrumental to carry on collaborative projects at the intersection between art and computer science. In 1992, within...
  • Substance -
    ... within the brain. This bio-technical environment is in constant flux – a living phenomenon that evolves in infinite space and time, responding in real time to a participant's mental activity. In the centre of the room is a life-size, anatomically...
  • inSite 2000 -
    ... Information: inSITE is a binational contemporary arts project based on artistic investigation and activation of urban space in San Diego, United States, and Tijuana, Mexico. With the public phase of inSITE2000 recently completed, we have designed this...
  • ... modify, increase or condition our communication with others. They also allow us to consider where the boundaries of our personal space lie, where our “I” ends and that of others begins. “Extimacy. Art, intimacy and technology” is a group digital art exhibition...
  • ... of the digitally expanded cinema. The technologies of virtual environments point to a cinema that is an immersive narrative space wherein the interactive viewer assumes the role of both cameraperson and editor. And the technologies of computer games and the...
  • The Magic Flute -
    ... He also elaborates on the idea of the 'chambre noir": "If we were in the belly of the camera, the empty stage is the working space for the optics of the camera…where the three-dimensional world is recreated on a smaller scale, in a flattened form. The...
  • William Kentridge -
    ... connected incidents, and each of these incidents has left its mark on the drawing's final state. A second projection space on the first floor is devoted to six films that make up a cycle exploring the lives of three fictitious characters: Soho...
  • ... urban planning, economy, and electronic networks. It investigates interactive machines, virtual environments, acoustic spaces and hardware and software projects for their 'accidental' potential. DEAF98 is not looking for conclusive answers. It...
  • ...Event: Art Futura 2005:Living Objects. Sensitive SpacesInstitution: Art FuturaComment:
  • ... focal areas are as follows: 1. Synergy – New Media as an Incubator for Interdisciplinary Curricula Development and New Social Spaces. 2. Meaningful Technologies. 3. Methodology and Multiplicity – Models of New Media Education 4. Dissemination as Education. Each...