Archive Search

  • Solo Exhibition -
    ... Solo Show at BEALL Art Center Feb. 8, 2019 - May 2019 Curator: David Familian Works: Fly Simulator, Neuro Mirror, Portrait in the Fly, Interactive Plant Growing, Noise and Smoke, Fly Portraits (of Jeffrey Shaw, Peter Weibel, Christiane Paul, Lynn Hershman, Erkki...
  • Curator: Christiane Paul Works by: Rebecca Allen David Rokeby Christa Sommerer+Laurent Mignonneau Maciej Wisniewski eVolution approaches the realm of artificial life from the perspective of art and takes a look at the different ways in wich artists
  • ... is an interdisciplinary artist who thinks of herself as an electronic medium led her to originate BrainWave Drawings, the interactive synchrony of brainwaves between two or more people, creating a combined physical and mental portrait by visualizing...
  • Mobilise/Demobilise -
    ... for the Cultivation of Technology. The partners are collaboratively investigating the theme and have developed a series of interactive online performances, which premiered in the Mobilise/Demobilise festival, October 15-17 2021. Alongside the creative...
  • BIOS -
    ... virtual and the real and its connection to the viewer. For this purpose, the artists use cutting-edge technology to create interactive works reflecting and questioning the increasing dependency on tools. At the same time, the duo challenges conventional...
  • ...make-A-move is an interactive, video installation composed of two encased screens conceived for exhibition in public space. Two animated portraits - a female and a male - react to the movements of passersby and express passivity, suspicion, surprise, or fear....
  • ... January 2005. Slightly expanded and updated for Karlsruhe, it traces the development from paper images to video images and interactive images. (Content: zkm.de)
  • ... human body to be the focal point of their projects, and they also brought up the question of the influence the expansion of interactive media has on the individual. The festival programme invited visitors on a visual journey from the beginnings of cinematic...
  • ... GAMEWORLD and PLAYWARE, that reflected respectively on the different playful and social sides of gaming creativity and interactive art, HOMO LUDENS LUDENS now sets the setting that embraces these data and looks into the notion of play in a wider...
  • Document B -
    ... Are we creating our own ideas and beliefs or do we match ourselves to a wider series of preconceptions? Using digital interactive video projection and live computing, DOCUMENT B examines these preconceptions through performance and workshops with...