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The Unframed World
2017
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2017
In Virtual Reality the viewer overcomes the limited surface of a computer screen. Instead of looking through a window, the viewer exits real surroundings to become part of another world. The Unframed World is the first comprehensive presentation of
Falling Pixels
2013
Event: Falling PixelsInstitution: Wedia (We+MEDIA), Sungkyunkwan University GalleryComment:
e-Forecast
2013
Event: e-ForecastInstitution: SIKKA Art Fair, Art DubaiComment:
E-SCAPE, TODAY!
2012
Event: E-SCAPE, TODAY!Institution: Seoul Square façade, Media PrismComment:
Emotion Forecast
2012
Event: Emotion ForecastInstitution: Federation Square, Streaming Museum, MelbourneComment:
Occupy Wall Screens
2012
Event: Occupy Wall ScreensInstitution: Arte CreativeComment:
Occupy Wall Screens
2012
Event: Occupy Wall ScreensInstitution: Palais de TokyoComment:
Tunnels around the World
2012
Event: Tunnels around the WorldInstitution: SAT, Société des arts technologiques de MontrealComment:
Tunnels around the World
2012
Event: Tunnels around the WorldInstitution: Seoul, Museum of Art, MediaCity Seoul, Seoul International Media Art Biennale Comment:
Unreal
2017
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2017
The debut exhibition "Unreal" will begin on 19 May 2017 and will revolve around epistemological issues. How is reality structured? Is it at all still possible to distinguish between simulated and authentic worlds? How intelligent are artificial
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