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  • Patrícia Gouveia is an artist, designer, scholar, and curator with more than twenty years of research experience in arts, design, gaming, and interaction. She has been working in Interactive Arts and Design since the 1990s. Her research focuses on
  • Scholar: Amanda McDonald Crowley
  • Sjoukje van der Meulen is an art historian, theorist and critic with a research focus on new media and digital culture. She received her PhD from the GSAPP at Columbia University (New York, 2009). She lived in the United States for 15 years
  • Art and new materialities.
  • Scholar: Cristina Landerdahl
  • Tiago Martins is a researcher, creator and educator working in XR and interactive media.
  • Tina Sauerlaender (she/her) is an art historian, curator, speaker and writer. She holds a PhD from The University of Arts, Linz, Austria. The title of her dissertation is PERFORMING IDENTITIES. Self-Representation in Art from the Renaissance to
  • Lisa Cianci (A.K.A Blackaeonium) is an artist, archivist, and digital media developer from Melbourne, Australia. She makes art in both analogue and digital formats, with her current focus on real-time, code-driven animations, digital video, and
  • Professora Adjunta no Departamento de Desenho Industrial/UFSM (2015-). Profª Colaboradora junto ao PPGART/UFSM (2017). Doutora em Artes Visuais pelo PPGAV/ UFRGS (2012 - 2016), em História, Teoria e Crítica de Arte, na linha de pesquisa Relações
  • Beryl Graham is an artist, curator, writer and educator with a special interest in curating and new media art. She is a Research Professor at the University of Sunderland, and co-founder and co-editor of the website CRUMB, Curatorial Resource for