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  • ... users). She sees the game as an artistic...
  • ... artistic game-development, information... practices worldwide. I'm a long-time...
  • ... of the 90s; Video Games + Glitch = Learning:... and Super Mario World + Glitch = Adult...
  • ... than becoming the type of artist who repeats... success in the art world, gaining her...
  • ... in both the Tokyo Type Directors Club Annual...
  • ... globally connected world. Concerns include...
  • ... of artistic use of game engines in various game... installations. (synworld, ISEA,...
  • ... of nuances from a world ruled by data overload....
  • ... the deployment of game structures or echoes of...
  • ... power, and what technology can teach... computer program or game to create systems which...