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  • ... art closer to the public (or users). She... art closer to the public (or users). She... She sees the game as an artistic...
  • ... been active in the critical intersection... been active in the critical intersection... artistic game-development,...
  • ... power, and what technology can teach... Known for her theories on playculture, activist design,... to blur the line between the social... Known for her theories on playculture, activist design,... program or game to create systems...
  • ... and Professor at the School of Architecture... Show and the on-line festivals HTTP_Video... and Professor at the School of Architecture...
  • ... location around the world. Her multimedia... broadcasts, on-line and public venues.... location around the world. Her multimedia...
  • ... crossing the thin line between... crossing the thin line between intangible... crossing the thin line between...
  • ... Eckermann is the first recipient of the... Eckermann is the first recipient of the... artistic use of game engines in various...
  • ... projects with the Office of Experiments... along the fine line between how art... projects with the Office of Experiments...
  • ... and Video Art at the Budapest Academy of... and Video Art at the Budapest Academy of... the deployment of game structures or echoes...
  • ... media, and the public at the Academy... media, and the public at the Academy... rgb computer game with cellular...