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  • ... and Video Art at the Budapest Academy of... Photography and Video Art at the Budapest... the deployment of game structures or echoes of... echoes of historical models, thematize fundamental...
  • ... media art closer to the public (or users). She... users). She sees the game as an artistic...
  • ... artist working with the issue of perceiving a... time-based media - video, performance and... identities and role models deconstructed in the...
  • ...973 first video experiments; in the 1980s starts a video... 1973 first video experiments; in the 1980s starts a video... analysis and models of language as a...
  • ... projects with the Office of Experiments that... possible in terms of models of social...
  • ... I've been active in the critical intersection of... artistic game-development, information...
  • ... magazine as one of the 100 most relevant... of the 90s; Video Games + Glitch =... of the 90s; Video Games + Glitch = Learning:...
  • ...Sheldon Brown is Director of the Center for Research in... choreograph multiple video streams across 28... virtual reality and game technologies. (source:...
  • ... State University and the New York State College of... has taught computer, video and audio art at Mills... and has been a video game designer for Atari Inc....
  • ...Ursula Damm studied at the Art Academy in Düsseldorf,... aspects by using video tracking technology.... sculptures were models of space and time,...