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  • Alp Tuğan works on sociotechnology, generative art, and sonic arts and has participated in various exhibitions and events with his audiovisual projects. Tuğan is also a co-founding member of the live coding duo called RAW (www.rawlivecoding.com).
  • Lillian F. Schwartz is best known for her pioneering work in the use of computers for what has since become known as computer-generated art and computer-aided art analysis, including graphics, film, video, animation, special effects, Virtual Reality
  • MONOCOLOR alias Marian Essl is a Vienna based audiovisual artist. He explores the interrelations between sound and image in both performance-based and installation-based works. His fully generative, algorithmically created imagery oscillates between
  • Born 1968 in Redondo Beach, California (USA); 1986-1987 studied at Marymount College, Palos Verdes, CA; 1987-1991 studied at the Art Center College of Design, Pasadena, CA. Aitken lives and works in Los Angeles (USA). Aitken belongs to a generation
  • Cox has authored many papers and monologues on computer graphics, information design, education, and scientific visualization. She developed the concept of "Renaissance Teamsî in 1987 and has given over 100 invited presentations of her academic
  • Charles A. Csuri is an artist and computer graphics pioneer and Professor, at The Ohio State University. He exhibited his paintings in New York City from 1955-1965. His early work is in the collections of Walter P. Chrysler, movie actor Jose Ferrer,
  • Dr. Ricardo Dal Farra (Buenos Aires, 1957) is a composer and new media artist, educator, historian, and curator working in the intersection of the arts, sciences, and technology. He is a Professor at the Music Department of Concordia University,
  • Artist-philosopher, Hervé Fischer graduated from the école Normale Supérieure (rue d'Ulm, Paris). For many years he taught sociology of communication and culture at the Sorbonne. He obtained its MBA in philosophy and PhD. in sociology. A multi-media
  • Pat Badani (b. Argentina) draws from the fields of media art, science, and technology to explore the intersectionality of environmental and social issues. She often uses 'food' to create artistic arguments that blend aesthetics and criticism,
  • She ist an artist and digital systems and media researcher. Aiming to get close to a symbiotic relationship beween human and artificial systems, her research focuses human-computer interfaces: she develops body-space integrating systems for