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  • Philip Beesley is a professor in the School of Architecture at the University of Waterloo. A practitioner of architecture and digital media art, he was educated in visual art at Queen’s University, in technology at Humber College, and in
  • Born in Adelaide, Australia in 1957, new media artist Simon Biggs emerged as one of a small number of Australian artists during the 1970’s who were experimenting with electronic and digital media. With initial influences from diverse sources, such
  • Dennis Del Favero is an Australian artist and professorial fellow. He has been awarded numerous Artist-in-Residencies and Fellowships, including an Artist-in-Residence at Neue Galerie Graz and an Australian Research Council Australian Professorial
  • My bodies of investigative works, primary titled overall as SoundScapes and ArtAbilitation, sits between researching cross-informing art (interactive multimedia installations e.g. MoMA and performance art using invisible sensing technologies of
  • Joachim Blank, Mitbegründer von Internationale Stadt Berlin, war seit Beginn der 90er Jahre als Künstler, Initiator und Autor in grundlegende Projekte involviert, die den durch die Digitalisierung ausgelösten Paradigmenwechsel hinterfragten. Mit
  • Susan Collins (b. 1964 London) is one of the UK's leading artists working with digital media. For the past decade the collision between the real and the artificial or virtual has been a key area of investigation. Collins works across public, gallery
  • Christopher Hales studied PhD research on Interactive Film Art at the RCA Film and TV Department, and taught as Senior Lecturer at the Faculty of Art of the University of the West of England [Bristol] until 2001. His interactive films and CD-ROMs
  • Mark-David Hosale is a computational artist and composer. He is an Associate Professor in Computational Arts in the School of the Arts, Media, Performance, and Design, Toronto, Ontario, Canada. He has given lectures and taught internationally at
  • Djehan Kidd is an "immersive" artist & pionneer of the metaverse, she is based in France and Venice in Italy. She creates the largest and longest running futuristic city in the metaverse since 2007 as part of the mission of the cultural non profit
  • Conor McGarrigle is an artist and researcher working at the intersection of digital networks and real space. Coming from a background in net art, his work is concerned with the ways that digital networks are entangled in all aspects of everyday