Archive Search
-
...Perry Hoberman is an installation and media artist who works with a wide variety of materials and technologies, ranging from the utterly obsolete to the state-of-the-art, from low-tech to high-tech and nearly everything in between. His work has variously taken the form...
-
...l Bielicky participate presenting projects that experiment with navigation, video-communication, virtual reality and data visualization technologies, often developed in collaboration with ZKM Karlsruhe, Ars Electronica Linz, High Tech Center Berlin-Babelsberg etc....
-
... to cultural heritage, the arts and performing arts promoted by the region of Tuscany/Italy and organised by the Tuscany Hi Tech Network. He is also the designer and Project Co-ordinator of a new Interactive art centre in Cordoba, Spain called CICOV (Centro...
-
... teach sound programming, was selected as a finalist at the Margaret Guthman Musical Instrument Competition held at Georgia Tech (Atlanta). In 2015 she did an experimental game development residency at Hexagram's Technoculture, Arts and Game Research Center...
-
... Dogs Run is the name of an enthusiastic Russian artists’ collective from Yekaterinburg in the Urals, they use multimedia techniques for creating intellectual and slightly subversive, artistic statements, in the form of installations, videos and DIY...
-
... in Salzburg (May/June 2001). Lecturing and speaking in conferences (Interactive Frictions 1999, LA; DAC 1999, Georgia Tech; DAC 2000, Bergen; CODE 2001, Cambridge, ArtSci 2002 in New York, ARCO03 in Madrid,...), his writings appeared in several...
-
... and raised in the eastern United States. He received his PhD from Caltech in 2003. He currently teaches software, media, and tech culture as faculty at Calarts. His online work has been associated with the international neen movement. While at Caltech,...
-
... photographic series that seek out the intersections between physical and virtual space, Isabelle often draws upon such "low tech" sources as the public or private webcam, and her ongoing compulsive collections of found footage from the Internet. Real-time...
-
... networks of data fauna and flora fiction. Nancy seeks to raise awareness of cultural practices that increasingly rely on “Big Tech” infrastructure, compelling the public to consume their products to participate in digital colonisation. This dependence comes...
-
... and live performance, where spectators are often invited to play an active part. Using a wide range of cutting-edge tech tools, the group has created ambulatory installations in which dancing bodies interact with real-time media; telematic...