Archive Search

  • ... TV station. My works: "Inter Dis Communication Machine", "Seeing is believing" and "PostPet"are specific communication tool series. "Over the Rainbow" --an abstract CG production machine using the swings-- and "Air Board" series,-- hover skateboards with a...
  • ... Game Concept Developer and Writer. Multi-user Worlds Designer. 2018-2025 Programme Board Member for HCI in Games conference series in the frames of HCI International event series, N.Y.C., USA. Chair for the series of the international academic conferences...
  • ... in 1985. Tonkin develops his own software in programming languages such as C++ and Java. His animations include the series air, water parts 1, 2 & 3 (1993-95), a series of lyrical and poetic studies of the elements air and water, and these are the...
  • ... solo and group exhibitions at museums and galleries in the United States, Europe, and Asia. REAS' ongoing Process series explores the relationship between naturally evolved systems and those that are synthetic. The imagery evokes transformation,...
  • ... pattern, a symbol of the digital void in computer graphics, representing the absence of color and pixels. This new series became known as Void. In Zucchini’s art, the digital void is an intricate dimension where lines and geometric shapes emerge...
  • ... scenario between the disciplines of interactive art, early and pre-cinema, and architecture. He is currently developing a series of works that deal with the intersection of wireless systems and the electrical grid. Site-related and public forms of mediation...
  • ... Fred Adam and Andy Deck, concerned with ecology, sustainability, and media. Since its formation in 2001 it has produced a series of critically acclaimed works and exhibitions under the banner Earth Art for the 21st Century. Working primarily from Europe...
  • ... themselves either as an action or object, and continue to live through extensive documentation. I see my life's work as a series of explorations, where the data gathered is the fertilizer for a new crop of ingredients to develop, contemplate and play...
  • ... more into installation and performance-art with a strong focus on movement, coincidence, order and chaos. In 2000 he makes a series of sensorial rooms for individual visitors (Nemo Observatorium, Mirror, Pericope/Horizon Machine). Later he creates larger...
  • ... abstraction through generative systems. In 2005 Watz founded Generator.x, a curatorial platform that has resulted in a series of events related to generative art and design. In 2005 Watz received an honorary mention from Prix Ars Electronica for his...