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  • ... to understand interconnections in nature, creating sound and light sculptures, vibrational objects, resonant spaces, and interactive installations. Her research delves into the liminal space between art and science, employing vibrational phenomena such...
  • ... co-founding member of the live coding duo called RAW (www.rawlivecoding.com). Since 2015, he has been teaching creative coding, interactive arts, and sound design classes at Özyeğin University in Istanbul. Tuğan aims to create hybrid forms of visual and...
  • ... genres: robotic and telerobotic performance productions, films, drawings, texts, artist’s books, photography, and online interactive works. Her work renders aspects of how humans relate to machines and how the arc of technological advances emerge, become...
  • ... the design of films, moving image, media art in general for public spaces in led screens and in VR projects in the field of interactive video art http://frommygardenanabelacosta.blogspot.fr/ http://intheblueanabelacosta.blogspot.fr/ ...
  • ...Camille Baker is an artist-performer/researcher/curator within various art forms: immersive experiences, participatory performance and interactive art, mobile media art, tech fashion/soft circuits/DIY electronics, responsive interfaces and environments, and emerging...
  • ... rhetoric and AI hype. She has been a resident artist with moving image organisation videoclub during which time she produced an interactive online artwork ‘We are not target practice’ that explored the risks of machine learning technologies. With Autograph...
  • ... cultural historian with a research focus in Latin American media art history. She is Associate Professor in the School of Interactive Arts and Technology at Simon Fraser University where she leads cMAS (www.criticalMediaArtsStudio.com). cMAS is an...
  • ... on the intersection between art, sciences, and technology. His accurate specialization lies in the area of Holography, Interactive arts, Generative arts, Processes arts, Neuro-aesthetics, Autopoietic aesthetic systems, and visual communication. Diaa...
  • ... University (CCUM) in Madrid. In 1969, in these seminars, led by Florentino Briones, Alexanco started working on an interactive program that generates three-dimensional forms.
  • ... of technological forms of expression including 3D computer animation films, music videos, large-scale performance works, interactive art installations, video games, artificial life systems and virtual reality. Allen is not interested in technology for...