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  • ... he invented a multi-person, room-sized, high-resolution 3D video and audio environment in 1991named the CAVE-Automatic Virtual Enviroment . His work has been exhibited in Ars Electronica Center, International Society of Electronic Artists, The Total...
  • ... called PHSColograms–3D barrier-screen computer-generated photographs and sculptures. PHSColograms are the Daguerreotypes of Virtual Reality. Major themes (art)n has explored include breakthroughs in STEM and art, alongside visual history, art history and...
  • ... as computer-generated art and computer-aided art analysis, including graphics, film, video, animation, special effects, Virtual Reality and Multimedia. Her work was recognized for its aesthetic success and was the first in this medium to be acquired by...
  • ... work involves digital painting fused into projections for opera and experimental film. She researches, designs and creates virtual environments. She is co-chair of the Engineering Reality of Virtual Reality conference with Ian McDowall. Margaret Dolinsky's...