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  • ...Char Davies is internationally recognized for pioneering artworks using the technologies of virtual reality. Originally a painter, she transitioned to digital media in the late-80s, becoming a founding director of the 3-D software company Softimage. Her most renowned...
  • ... designer and Project Co-ordinator of a new Interactive art centre in Cordoba, Spain called CICOV (Centro Interactivo Cordoba Virtual).
  • ... since 1977, integrating the time-based forms of video with practices of installation, computer imagery, print, animation, virtual reality and writing. A graduate of the Zurich University of Arts with a degree in art education (1979), he participated in...
  • ... films, music videos, large-scale performance works, interactive art installations, video games, artificial life systems and virtual reality. Allen is not interested in technology for its own sake, however. Rather, she is interested in a technoculture which...
  • ... Artaud (San Francisco). Packer is a writer and scholar in new media, most notably the co-editor of┬áMultimedia: From Wagner to Virtual Reality┬áand the author of his long running blog:┬áReportage from the Aesthetic Edge. He has written extensively for...
  • ... Life, AIIDE, PLoS ONE and participate in the editorial board of scholarly journals such as: Computer Animation and Virtual Worlds, Artificial Life, Computers in Entertainment and Genetic Programming and Evolvable Machines.
  • ... and make use of analog techniques and encyclopaedic classification. In the 90's he work around digital media on net art and virtual reality using 3-D renderings. He had exhibited in The Metropolitan Museum of Art, New York, Haus Der Kunst,Munich, Germany,...
  • ... (SVA). His book of essays Towards an Immersive Intelligence: Essays on the Work of Art in the Age of Computer Technology and Virtual Reality (1993-2006) was published by Edgewise Press in 2009. In 2011 his book Immersion Into Noise was published by...
  • ... but offered interactive experience of beeing between connected worlds, experience connecting in hybrid entity real and virtual environments. Viewers become integral components of these works, the intelligently working components. As a result,...
  • ... people do not get it, then I believe you have failed as a visual artist. My current project is: WHAT MAKES YOU, YOU? This virtual visual interactive art project is online, ongoing, and digital. The answers to this question act as an inspiration for me to...