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  • ... San Francisco Art Institute. His works superimpose digital manipulated layers of images, video, music, texts, renderings and virtual reality. He works strategies in interactive installations and architectural realms to provoke reflection on language,...
  • ... Goldin and Jakob Senneby; exploring juridical, financial and spatial constructs through notions of the performative and the virtual. Their collaboration started with The Port (2004-06); acting in an emerging public sphere constructed through digital code....
  • ... to this aim and had been integrated and developed in his art works very early. He is internationally renowned for pioneering virtual and augmented reality, immersive visualization, navigable cinematic systems and interactive narrative. SHAW’s works The...
  • ... people do not get it, then I believe you have failed as a visual artist. My current project is: WHAT MAKES YOU, YOU? This virtual visual interactive art project is online, ongoing, and digital. The answers to this question act as an inspiration for me to...
  • ... video developing an aesthetic that led her to work with computer graphics, and afterwards on interactive installations and virtual reality. She holds a Ph.D. in Fine Arts from the University of the Basque Country, MA in Image Synthesis and Computer...
  • ... from Silicon Graphics, Pixar, Wavefront; French Ministry of Culture Nicole Stenger is a French/American artist, pioneer in Virtual Reality and in Web Cinema. In 1989-1991 she was a research Fellow at MIT-CAVS and MIT/Visual Arts Program. In 1991-1992 she...
  • ... and cultural memory. She has done pioneering work in developing the dramatic and poetic capabilities of various forms of virtual and augmented reality as media for exploring social and cultural issues.
  • ... https://www.officinesintetiche.it/. She is interested in the hybrid areas of transition between art and science, reality and virtuality, fiction and nonfiction, simplicity and complexity, solitude and community, the individual and nature, art and life. She...
  • ...Watz is an artist based in New York and Oslo. He works extensively with generative design and code to explore the creative outputs of virtual spaces defined by rule-based systems and visual abstraction through generative systems. In 2005 Watz founded Generator.x, a...
  • ... bring forth geological empathy and parietal aspects of perception, sparking inquiry into proposed divides between the virtual and real, imaginary and embodied vision. Sublime aesthetics and allegory mark the material outcomes of her work and...