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  • Karina Smigla-Bobinski works as intermedia artist with analogue and digital media. She produces and collaborates on projects ranging from kinetic sculptures, interactiveinstallations, art interventions, featuring mixed reality and interactive art
  • ...Working with computer based arts since the late 1960s. There should be humour and...
  • ... basic research in haptics, computer vision, and interactive...
  • Artist Statement: I am interested in exploring notions of transformation, energy transfer, bridging the conscious and unconscious realms, and rendering the invisible visible through action and reaction. The results manifest themselves either as an
  • I work to find an effective point of stability in the digital era, mixing together knowledges of psychological experience taken from physical interactions, with the ethereal circumstances of digital-induced situations. In my opinion, digitalism is
  • ... (1979) and a B.Arts in Visual Communication (1979) from PUC-RIO....
  • ... Dortmund 2003 games - Computerspiele von KünstlerInnen 2000...
  • ... agriculture crowd/cloud community project, TeleAgriCulture and...
  • ... first full-body, tele-tactile communication system in 1993 (cyberSM)....
  • Stanza is an internationally recognised artist, who has been exhibiting worldwide since 1984. His artworks have won prestigious painting prizes and ten first prize art awards including:- Vidalife 6.0 First Prize. SeNef Grand Prix. Videobrasil First