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  • Jaron Zepel Lanier is an American computer scientist, best known for popularizing the term virtual reality (VR). A pioneer in the field of VR, Lanier and Thomas G. Zimmerman left Atari in 1985 to found VPL Research, Inc., the first company to sell
  • kondition pluriel is an interdisciplinary digital performance group founded by choreographer Marie-Claude Poulin and media artist Martin Kusch in 2000. Integrating body-based performance and digital arts, the artists generate a language outside of
  • Brenda Laurel is a designer, researcher and writer. Her work focuses on interactive narrative, human-computer interaction, and cultural aspects of technology. Her career in human-computer interaction spans over twenty-five years. She holds an M.F.A.
  • Brian Mackern (Uruguay) is a new media artist, developer and designer of digital and hybrid net based art projects since 1995. Musician, composer and developer of autogenerative and reactive sound visual structures and environments. His art practice
  • Interactive artist and programmer from Barcelona with a Fine Arts degree and a Masters in Digital Arts. She focuses her work in creating playful interactive art pieces in order to make new media art closer to the public (or users). She sees the game
  • Yiannis Melanitis is a conceptual interdisciplinary artist working in the realms of body, performance, digital media and bioart. He study Painting, Sculpture and holds a Masters degree in Digital Arts from Athens School of Fine Arts. He is lecturer
  • Joseph Nechvatal's contemporary art practice engages in the fragile wedding of image production and image resistance. Through his version of an art-of-noise, he brings a subversive reading to the human body through computational viruses,
  • Since the 1980s, multimedia artist, composer, writer and educator Randall Packer has worked at the intersection of interactive media, live performance, and networked art. He has received critical acclaim for his socially and politically infused
  • After studies of Philosophy and esthetic theory in Frankfurt und Paris (1988-1992) a short intermezzo followed as scientific assistant at Museum für Moderne Kunst in Frankfurt am Main. 1992 starting artistic practice with the projekt "Human
  • Rachel Strickland describes herself as an architect who practices in motion picture media more than pencil and paper. Her work of the past 25 years has focused on cinematic dimensions of the sense of place, and new paradigms for narrative