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  • ... and make use of analog techniques and encyclopaedic classification. In the 90's he work around digital media on net art and virtual reality using 3-D renderings. He had exhibited in The Metropolitan Museum of Art, New York, Haus Der Kunst,Munich, Germany,...
  • ... to engage with quotidian materials -- sonic, physical, and cultural -- Ostrowski explores the liminal space between the virtual and phenomenological worlds. Engaged with tropes of interruption and flux, his works function as environments in a constant...
  • ... and conceptual approach of practice. In 1987 he co-founds Z-A Production (1987-2003), an innovative computer graphics and Virtual Reality private lab, that became one of the leading companies in France in the field during this pioneering time. This is...
  • ...Michael Bielicky participate presenting projects that experiment with navigation, video-communication, virtual reality and data visualization technologies, often developed in collaboration with ZKM Karlsruhe, Ars Electronica Linz, High Tech Center Berlin-Babelsberg...
  • ... from Silicon Graphics, Pixar, Wavefront; French Ministry of Culture Nicole Stenger is a French/American artist, pioneer in Virtual Reality and in Web Cinema. In 1989-1991 she was a research Fellow at MIT-CAVS and MIT/Visual Arts Program. In 1991-1992 she...
  • ... sound compositions and immersive audio experiences. A recent activity that illustrates this approach is “Sonic-Landscapes” a virtual audio reality system produced in collaboration with Lake Technology (Sydney) capable of tracking a participant through a sonic...
  • ... our perception of reality as well as the borders between the digital and the materal. He is best known for his work with the virtual reality performance art group Second Front, as half of NPTeam with his partner, Iranian Artist Negin Ehtesabian, and the...
  • ... long in 2 days ! Moya also become a digital artist since his early work on computer in the mid-80s : now he is the owner of a virtual Moya Land in the 3D web of Second Life, sort of « serious game » which is an submersive global art work. Is Moya « one of the...
  • ... of the National Science Foundation, Alexandria, Virginia. Hertz continues to create collaborative intermedia works. The virtual reality installation, “Fools Paradise,” created in collaboration with composer Stephen Dembski, toured international venues...
  • ... PhD within the European network TACK at the Academy of Fine Arts Vienna. Her work specializes in embodied and multisensory virtuality, exploring the intersection of architecture, scenography and extended reality (xR). Her performative xR installations have...