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  • Ruth Schnell is an Austrian media artist, professor for media arts and curator. She has been working with computer-aided tools since the mid-1980s. Her artistic research focusses on examining the perception of images/sound/language in connection
  • After studies of Philosophy and esthetic theory in Frankfurt und Paris (1988-1992) a short intermezzo followed as scientific assistant at Museum für Moderne Kunst in Frankfurt am Main. 1992 starting artistic practice with the projekt "Human
  • Vita: Susanne Schuricht is based in Berlin. Her work engages in installations and photography and is about "the perception of seeing." In many of here installations the human scale and interaction are relevant. From 1997 - 2003 she studied
  • Studium an der Cooper Union School of Art und 1960 BA in Architektur an der Columbia University. Professor of Architecture an der Cooper Union School seit 1965. Die Firma Diller + Scofidio gründeten sie 1979. Elizabeth Diller und ihr Ehemann,
  • I am an Artist and Animator. Originally from London, and graduating from a BA in Fine Art, I started exhibiting my sculptures in clubs and galleries in London in the early 90's. I collaborated with other Artists and musicians in the electronic music
  • Jill Scott is an Artist and Professor for Art and Science in the Institute Cultural Studies in the Arts, at the Zurich University of the Arts. She holds a PhD form the University of Wales (UK), MA of USF, San Francisco, and a Degree in Education
  • Bill Seaman is a media artist and professor. He holds a Ph.D. from CAiiA, the Centre For Advanced Inquiry into the Interactive Arts a Master of Science in Visual Studies degree from the Massachusetts Institute of Technology (MIT), and a BFA at the
  • Goldin+Senneby (since 2004) is a framework for collaboration set up by artists Simon Goldin and Jakob Senneby; exploring juridical, financial and spatial constructs through notions of the performative and the virtual. Their collaboration started
  • Part of an emerging generation of new media artists, Shirley Shor employs technological processes in the service of larger issues related to human experience and fine art. Shor creates real-time computer generated installations, and environments
  • Águeda Simó is a multimedia and research artist who investigates and teaches the interaction between art and science using new technologies. She started her artwork in the field of video developing an aesthetic that led her to work with computer