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  • ... The work was designed to look at the...
  • "I am a silicon valley unicorn. I make software art. I communicate between engineers and artists. I think a lot about issues of programming for non-programmers. I am best known for my generative computational aesthetics for Disney's TRON:Legacy. My
  • ... identity and desire in the context of...
  • ... of architectural designs, created some of...
  • ... adapted and design and complement for...
  • ... and experience designer. He creates...
  • ... and interaction design. I've given...
  • ... Digital by Design, EMERGENTES, Art in...
  • Orlow's work tackles the impossibility of narrating or representing the past and addresses the spatial conditions of history and memory. Spanning locations in Africa, the Arctic, Eastern Europe and Switzerland, his work can often be seen to employ a
  • ... Media Lab. He has designed interactive...