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  • Brian Mackern (Uruguay) is a new media artist, developer and designer of digital and hybrid net based art projects since 1995. Musician, composer and developer of autogenerative and reactive sound visual structures and environments. His art practice
  • The work of Lawrence Malstaf can be situated on the borderline between the visual and the theatrical. After having studied industrial design, Lawrence Malstaf starts of in theatre. He designs scenographies for choreographers and directors as Benoît
  • Lev Manovich is an artist and a theorist of new media. He was born in Moscow where he studied fine arts, architecture and computer science. He received an M.A. in experimental psychology from NYU [1988] and a Ph.D. in Visual and Cultural Studies
  • „My intention: healthy chaos, healthy amorphousness in a known medium which consciously warmed a cold, torpid form from the past, a convention of society, and which makes possible future forms.“ Joseph Beuys Markus Riebe is an Austria based
  • Masi studied at Seton Hall University, N.J. USA, Brera Academy of Fine Art, Milan, Italy, PG Studies at Slade School of Fine Art and Chelsea School of Art, London, UK. Denis Masi is an experimental artist who has worked, for 40 plus years, across a
  • My particular expertise in the history of computer and digital art began in 2002 when I joined an AHRC-funded research group at Birkbeck College, University of London – The CACHe Project (Computer Arts, Contexts, Histories, etc), which investigated
  • Born in Washington, DC. Lives and works in Baitz and Berlin/Germany. Since 1990 director and founder of a Berlin-based art group called Die Audio Gruppe. Mostly known for incorporating loudspeakers into clothes, like ballerina tutus (AUDIO
  • Alex May (b. 1972) is an English artist exploring a wide range of digital technologies, most notably video projection onto physical objects (building on the technique known as video mapping or projection mapping by using his own bespoke software),
  • Jon McCormack is an Australian-based electronic media artist and researcher in Artificial Life and Evolutionary Music and Art. His research interests include generative evolutionary systems, computational creativity, machine learning, L-systems and
  • Christina McPhee’s images move within a matrix of abstraction, shadowing figures and contingent effects. Her work emulates potential forms of life, in various systems and territories, and in real and imagined ecologies. Her dynamic, performative,