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  • Born in Washington, DC. Lives and works in Baitz and Berlin/Germany. Since 1990 director and founder of a Berlin-based art group called Die Audio Gruppe. Mostly known for incorporating loudspeakers into clothes, like ballerina tutus (AUDIO
  • Alex May (b. 1972) is an English artist exploring a wide range of digital technologies, most notably video projection onto physical objects (building on the technique known as video mapping or projection mapping by using his own bespoke software),
  • Lauren Lee McCarthy (she/they) is an artist examining social relationships in the midst of surveillance, automation, and algorithmic living. She is a 2021 United States Artist Fellow, 2020 Sundance New Frontier Story Lab Fellow, 2020 Eyebeam Rapid
  • Jon McCormack is an Australian-based electronic media artist and researcher in Artificial Life and Evolutionary Music and Art. His research interests include generative evolutionary systems, computational creativity, machine learning, L-systems and
  • Christina McPhee’s images move within a matrix of abstraction, shadowing figures and contingent effects. Her work emulates potential forms of life, in various systems and territories, and in real and imagined ecologies. Her dynamic, performative,
  • Yiannis Melanitis is a conceptual interdisciplinary artist working in the realms of body, performance, digital media and bioart. He study Painting, Sculpture and holds a Masters degree in Digital Arts from Athens School of Fine Arts. He is lecturer
  • Martina Menegon (she/her - Italy, 1988) is a digital artist, curator, and educator based in Vienna. She is Senior Artist and Lecturer in the Transmedia Art department at the University of Applied Arts Vienna, where she teaches "Digital Design and
  • "Marta de Menezes is a Portuguese artist (b. Lisbon, 1975) with a degree in Fine Arts by the University in Lisbon, a MSt in History of Art and Visual Culture by the University of Oxford, and a PhD candidate at the University of Leiden. She has
  • Whether they are dynamic or static; sculptures by Henrik Menné are basically about process, balance and about organizing matter through both rigid systems and chance. The major part of Mennés production consists of large-scale machines or
  • Biological theories, mathematical principles, and technology are founding elements in his work. He straddles the boundaries between video art, performance, net.art, music, and painting. An amalgam of nuances from a world ruled by data overload.