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  • ... that illustrates this approach is “Sonic-Landscapes” a virtual audio reality system produced in collaboration with Lake... Recent activities include; the development of a ‘Virtual Audio Reality’ system in collaboration with Lake Technology (Sydney) and the...
  • ... interactiveinstallations, art interventions, featuring mixed reality and interactive art objects, and also works in videos,...
  • ... interfaces and input modalities enabling a more natural and reality-based human-computer interaction. Results of his and the...
  • ... images/sound/language in connection with different concepts of reality. Her corpus of work furthermore explores the nature of human...
  • ... on the Work of Art in the Age of Computer Technology and Virtual Reality (1993-2006) was published by Edgewise Press in 2009.... the Work of Art in the Age of Computer Technology and Virtual Reality (1993-2006) was published by Edgewise Press in 2009. In 2011...
  • ... themes in my work include the relationship between the virtual and the real, the local and the global. I frequently play with... intelligence (AI), non-fungible tokens (NFTs), augmented reality (AR) and other digital and post-digital creative practices.
  • ... work in the field of installation and interactive virtual environments; lives and works in Berlin. source:...
  • ... and was director of the SensoramaLab; a facility exploring Virtual Reality; e-health; HCI and Entertainment Experiences via Human... was director of the SensoramaLab; a facility exploring Virtual Reality; e-health; HCI and Entertainment Experiences via Human...
  • ... of realities and the associated changes in our concept of reality. His work often deals with the correlation of analog and...
  • ... STRING CYCLES, @Vesu.Vius, VR/RV: a Recreational Vehicle in Virtual Reality, YOO (YearZEROZERO) and www.temple.edu/newtechlab .... CYCLES, @Vesu.Vius, VR/RV: a Recreational Vehicle in Virtual Reality, YOO (YearZEROZERO) and www.temple.edu/newtechlab . The...