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  • Pat Badani (b. Argentina) draws from the fields of media art, science, and technology to explore the intersectionality of environmental and social issues. She often uses 'food' to create artistic arguments that blend aesthetics and criticism,
  • The computer allows us to simulate reality. Although the simulation itself is not real it inherits a certain power to become real. Today, it is increasingly normal to transfer simulated reality into physical reality. With the help of computers the
  • Giselle Beiguelman is a media artist and Professor at the School of Architecture and Urbanism of the University of Sao Paulo (FAU-USP). Her work include interventions in public spaces, networked projects and mobile art applications, exhibited
  • Martin John Callanan is an artist and researcher exploring notions of citizenship within the globally connected world. Concerns include information, data, and knowledge. Martin John Callanan is an artist whose work spans numerous mediums and
  • Collaborating as boredomresearch, Southampton based Vicky Isley and Paul Smith have gained an international reputation for interrogating the creative role of computing. boredomresearch often think of themselves as employing computer gaming
  • Sheldon Brown is Director of the Center for Research in Computing and the Arts (CRCA) at the University of California at San Diego (UCSD) where he is a Professor of Visual Arts and the head of New Media Arts for the California Institute of
  • Paolo Cirio called attention with his controversial work "Hacking Monopolism Trilogy": "Face to Facebook" (co-author: Alessandro Ludovico), "Amazon Noir" (co-authors: Alessandro Ludovico, Ubermorgen) and "Google Will Eat Itself" (co-authors:
  • Leif Brush was an emeritus art professor at the Department of Art & Design, University of Minnesota, Duluth, Minnesota, born 28 March 1932, Bridgeport, Illinois, U.S.A. He received an MFA from the School of the Art Institute of Chicago:
  • David R. Burns takes an interdisciplinary approach to creating digital media art by combining 3D computer modeling and animation, digital video, sound design, and physical computing to push the boundaries of artistic expression. His creative work
  • Richard Colson has taught digital media for many years in colleges and universities in the UK. He was Reader for Art and Digital Media Practice at Thames Valley University from 2008-2010 and Senior Lecturer at the same University responsible for the