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  • Carlos Katastrofsky a.k.a Michael Kargl (Vienna, Austria) is artist and teacher in the realm of New Media Art. Born 1975, he studied Sculpture at the University "Mozarteum" Salzburg (Austria) with a special focus on Virtual Architecture and
  • Takashi Kawashima is a designer and media artist living in San Francisco. His work explores the re-contextualizing of commonplace items to create new awareness of the mundane. Takashi was featured as one of ten emerging student artists in the
  • I started my artistic career with "SMTV", a unit for a pirate TV station. My works: "Inter Dis Communication Machine", "Seeing is believing" and "PostPet"are specific communication tool series. "Over the Rainbow" --an abstract CG production machine
  • South African draughtsman, film maker and sculptor William Kentridge studied at the Johannesburg Art Foundation and the Ecole Jacques Lecoq in Paris. In 1998, a major retrospective exhibition opened at the Palais des Beaux-Arts, Brussels. A second
  • Djehan Kidd is a Mediated Reality artist behind, among others, hangars liquides VR, the largest and longest running virtual futurist dystopian VR city on the metaverse, since 2007. Augmented Reality works selected for the the 55th Venice Biennale.
  • "The artist Olga Kisseleva's approach to her work is much the same as a scientist's. A discrepancy detected during a procedure or within the workings of a structure oblige her to formulate a hypothesis, in order to explain the complication in
  • Roman Kirschner Born 1975 in Vienna, Austria 93-98 studies at the University of Vienna: philosophy, art history 99-04 studies at the Academy of Media Arts Cologne, Germany 01-04 cofounder and member of the artist collective fur. 05 research
  • Sherrie Rabinowitz (1950–2013) was an American video artist and a pioneer in satellite-based telecommunications art. She worked exclusively with Kit Galloway under the moniker Mobile Image from 1977 onwards. She co-founded the Electronic Café
  • Ca. 1980, Brooklyn-based artist John Klima attempted to code a 3D maze on a TRS-80 with 4k RAM and failed miserably, but has been obsessed with 3D graphics ever since. Contracting for companies such as Microsoft, Turner Broadcasting, and Dun &
  • Mgr.art. Lenka Klimešová, MA (1986) is a multimedia and multidisciplinary artist working with the issue of perceiving a body through gender as a playful tangible disguise based on space identities and role models deconstructed in the intercultural