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  • ... designer and Project Co-ordinator of a new Interactive art centre in Cordoba, Spain called CICOV (Centro Interactivo Cordoba Virtual).
  • ... focuses primarily on interactive environments and technologies of presence. Known for his pioneering work in the field of Virtual Reality at NASA, Fisher's media industry experience also includes Atari, Paramount, and his own companies Telepresence...
  • ... films, music videos, large-scale performance works, interactive art installations, video games, artificial life systems and virtual reality. Allen is not interested in technology for its own sake, however. Rather, she is interested in a technoculture which...
  • ... classes in software art, augmented reality, creative hacking, data forensics, object-oriented programming for artists, virtual architecture, artistic game-development, information visualisation, UNIX/Linux and open source development practices...
  • ... to pursuing his artistic work with kondition pluriel, he collaborates on international research projects that focus on virtual environments, machine learning, robotics, and artificial intelligence.
  • ... technologies have truly influenced the language of art in an aesthetic sense: excellent artifices of the process of the virtualisation and creation of countless rhizomes of virtual worlds and invented parallels. Encoding and decoding, identity and...
  • ... various conferences, online exhibitions, research projects together with Wendy Coones, and also published various books on virtual/immersive/media art, hosted by the Danube University Krems in conjunction with the international board members of the...
  • ... Hsin has composed and realized digital music without sound card and midi instruments since 1985. She has created the first virtual art museum in the world, 1994, designed the 50th Anniversary United Nation Commemorative Coins, 1995. Lin, a strong proponent...
  • ...Alok b. Nandi, media author/artist, is active in "new media" since 1994. He is working on cross-media projects, in mixed-realities (virtual, augmented, telepresence ...). He is exploring narrative spaces through cinema, photo, video, new media, ... in Europe, Japan and...
  • ... working across many platforms, such as “Networked Installation Stages”, art installations that are mixing and referencing real, virtual and online spaces; “Media, Miniature and Shifting Scales” as another reflective format of installation architecture, and ongoing...