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  • ...Pat Badani (b. Argentina) draws from the fields of media art, science, and technology to explore the intersectionality of environmental and social issues. She often uses 'food' to create artistic arguments that blend aesthetics and criticism, charting connections...
  • ... Media Class at the Berlin University of the Arts. His projects focus on the translation of bits and bytes into objects and environments and vice versa. Space, object, sound and interaction are the key elements of his work. In 2004, he founded studio...
  • ... ecological systems and citizen empowerment. Her work focuses on issues related to belonging, place, wellbeing and pro-environmental behaviour change. Walking is central to her creative practice exploring locative and augmented media tools to engage...
  • ... activism, as well as experimental presentation formats for artistic work and research. His current research deals with the environmental and social impact of internet technologies and platforms, looking critically at digital greenwashing and seeking escape...
  • ... 1960’s experimental media artists Alan Sonfist and Hans Haacke, computer graphics pioneers Manfred Mohr and Vera Molnar, environmental artists Dennis Oppenheim and Robert Smithson and systems based practitioners as distinct as John Cage and Sol Lewitt,...
  • ... exhibited 3 major interactive works Alembic, Biotica and the Neural Net Starfish. Richard also ran workshops on interactive environments, gave talks on his work, published papers and the book "Biotica: Art, Emergence and Artificial-Life". Richard has funded...
  • ... and technology. All their artwork is computer generated and includes interactive artworks, public artworks, online projects/environments, prints and generative objects which have been shown both nationally and internationally at events such as FILE Prix Luz...
  • ... Metro-Station Schadowstrasse in Düsselodorf/Germany has been inaugurated. Since 2008 Ursula Damm holds the chair for Media Environments at the Bauhaus University in Weimar, where she established the Performance Plattform at the Digital Bauhaus Lab and a DIY...
  • ... of the virtual and physical worlds, created with a variety of computer controlled processes, and several interactive environments that utilize a cross-fertilization of virtual reality and game technologies. (source: http://crca.ucsd.edu/sheldon)
  • ...mitry Gelfand (b.1974, St. Petersburg, Russia) and Evelina Domnitch (b. 1972, Minsk, Belarus) create sensory immersion environments that merge physics, chemistry and computer science with uncanny philosophical practices. Current findings, particularly regarding wave...