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  • ... collections of found footage from the Internet. Real-time collaborative creation plays an important role in connected...
  • ... and these are the days (1994) a meditation on the passing of time. These works used mathematical modelling to create abstracted...
  • ... arts in Cologne. Early sculptures were models of space and time, developed in a bodily experience. In the 1990s installations...
  • ... in culture, society and language. Her work is mainly in time-based and digital media, intricately re-working and re-processing...
  • ... life and traditional Chinese understanding, whilst at the same time attempting to interpret the features of traditional culture from...
  • ... His projects range from building the world’s largest time capsule to documenting a whale hunt in the Arctic. He is the...
  • ... REALITY, NATURE, COPY, ORIGINAL, PRESENCE, PERFORMANCE, SPACE-TIME, ARE DISINTEGRATED BUT ALSO RECONSTRUCTED. DEVELOPING CONCRETE...
  • ... Todayʼs Machining World, MAKE:Technology on your Time, Technikart Futur, Wired Online, CNN, and NPR,WBEZ. He was...
  • ... her conceptual and critical approach to working with real-time data as a living and malleable art material. Julie translates data...
  • ... culture (theoretical positionings on new media). During this time, he produced the first computer-generated graphic novel, If...