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  • Robert Hodgin (b. 1972, USA) established flight404.com as an online archive for his projects in Flash, Processing and C++. He was a founding partner of the Barbarian Group. He has received numerous awards for his work and lectures internationally.
  • Julie Freeman works with natural systems and emergent technologies. Her large scale installations and online artworks have, since the early 1990s, pioneered her conceptual and critical approach to working with real-time data as a living and
  • JoAnn (Jody) Gillerman, co-founder of Viper Vertex Interactive is a California-based media artist, videographer and educator producing interactive multimedia exhibits, installations, CD-ROMs, internet Web sites, and video. Ms. Gillerman is professor
  • Dr. Jeffrey Huang is Associate Professor of Architecture, Digital Media and Information Technology at Harvard Graduate School of Design (GSD), and since 2003 also at the Faculty of Arts and Sciences (FAS). Huang's teaching focuses on the
  • Bio (short) Agam (A.) Andreas [Andreas Maria Jacobs - NL 1956] studied experimental physics and musicology at the University of Amsterdam NL (BSc. 1978), electronic and computer music at the State University Utrecht NL (1981) and holds a BSc. in
  • Djehan Kidd is a Mediated Reality artist behind, among others, hangars liquides VR, the largest and longest running virtual futurist dystopian VR city on the metaverse, since 2007. Augmented Reality works selected for the the 55th Venice Biennale.
  • Brenda Laurel is a designer, researcher and writer. Her work focuses on interactive narrative, human-computer interaction, and cultural aspects of technology. Her career in human-computer interaction spans over twenty-five years. She holds an M.F.A.
  • Lauren Lee McCarthy (she/they) is an artist examining social relationships in the midst of surveillance, automation, and algorithmic living. She is a 2021 United States Artist Fellow, 2020 Sundance New Frontier Story Lab Fellow, 2020 Eyebeam Rapid
  • Conor McGarrigle is an artist and researcher working at the intersection of digital networks and real space. Coming from a background in net art, his work is concerned with the ways that digital networks are entangled in all aspects of everyday
  • Lila Moore is an artist film-maker, screen choreographer, networked performance and mixed reality creator with expertise in screen-dance and Technoetic Arts. She holds a practice-based PhD in Dance on Screen from Middlesex University (2001, UK) in