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  • //////////fur//// develops art entertainment interfaces for multidimensional multiuser involvement: software-programs in mechatronic artefacts that create dynamic action-spaces for two or more participants. //////////fur////'s guiding idea is the
  • Dmitry Gelfand (b.1974, St. Petersburg, Russia) and Evelina Domnitch (b. 1972, Minsk, Belarus) create sensory immersion environments that merge physics, chemistry and computer science with uncanny philosophical practices. Current findings,
  • Professor Eleanor Gates-Stuart’s professional practice extends a variety of experience, particularly in research and teaching leadership, relating to the sciences, technology, communication and arts, working in partnership with major research
  • George Gessert was born in 1944. Initially he was a painter and printmaker. From 1985 to the present his work has focused on the overlap between art and genetics. His exhibits often involve plants that he has hybridized, or documentation of breeding
  • Tamsyn Gilbert is a PhD candidate at The New School for Social Research and cofounder of New Criticals. Tamsyn has a Masters in Media Studies and Sociology and is currently working on her dissertation. She has worked in various roles at The Museum
  • Currently the Director of Dundee Contemporary Arts, Scotland’s largest contemporary arts and media centre, I lead a large staff team and a critically acclaimed programme of contemporary art, cinema, research and production & education activity.
  • The US-American Keneth Goldberg is a Professor of Industrial Engineering and Operations Research (IEOR), with a joint appointment in Electrical Engineering and Computer Science (EECS), and in the School of Information at the University of
  • "Dr. Gimzewski pioneered research on mechanical and electrical contacts with single atoms and molecules using scanning tunneling microscopy (STM) and was one of the first persons to image molecules with STM. His accomplishments include the first
  • G/MZ. Sound and visual artist, with a degree in information systems, works in art and technology integrating data, music or visuals, developing projects in different fields like computer vision, audiovisual installations, video mapping and
  • "My artistic practice is characterised by an in depth engagement with process, scientific methodologies and the nature of experiment. Here 'experiment' refers both to the act of acquiring knowledge and information through testing scenarios, and to