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  • Mark Reany is a pioneer in virtual reality theater and the Director of the Institute for the Exploration of Virtual Realities in the University of Kansas. He produced virtual scenarios, avatars, telepresence and real-time simulations in theatrical
  • ... Exhibition of C.E.B. Reas, Camille Utterback,... A Programming Handbook for Visual Designers and...
  • Is a researcher in software design and development simulating natural realms. He works in the fields of behaviour, natural phenomena and digital modelling. His actually Senior Researcher at US R&D group of Sony Computer Entertainment and past
  • Artist, software developer and researcher. Rheiner was trained as an electrician and studied new medias at Zurich’s Hochschule fuer Gestaltung und Kunst ( University of the Arts). He teaches Interaction Design and Master of Arts in Design / Field of
  • Catherine Richards is a visual artist and professor working in old and new media. She uses installations and participatory strategies to reflect on the idea of technological impact in the body and often uses transparency and electricity as an
  • Martin Rieser, was visiting Professor Pervasive Media Studio Bristol and Professor of Digital Creativity, at the Institute of Creative Technologies, in De Montfort University, Leicester. In 1990 he began experimenting with permanent digital ceramic
  • Since 2004 - Curriculum designer and senior lecturer for Interactive Media and Creative Arts modules at Department of Art Theory and Practice, Charles University, Prague, Czech Republic. 2008-2016: Cyber Hub Leader at Inter-Disciplinary.Net, Oxford,
  • Interactive artist and programmer from Barcelona with a Fine Arts degree and a Masters in Digital Arts. She focuses her work in creating playful interactive art pieces in order to make new media art closer to the public (or users). She sees the game
  • Jaromil, a free software programmer, performer and emigrant, is the author and maintainer of the GNU GPL'd softwares MuSE, FreeJ and Hasciicam, which allow audio streaming and real-time video manipulation, and of the live distribution dyne:bolic
  • ... cognition of web knowledge. Digital...