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Antoine Schmitt
Heir of cybernetic art, artist and programmer, Antoine Schmitt uses programming as a material to produce installations, CD-ROMs, online exhibitions, and performances in which he confronts the public or performers with autonomous abstract dynamic
Ruth Schnell
... cinematic sequence. More
over
, she has done pioneering work by...
Frank Schubert
After studies of Philosophy and esthetic theory in Frankfurt und Paris (1988-1992) a short intermezzo followed as scientific assistant at Museum für Moderne Kunst in Frankfurt am Main. 1992 starting artistic practice with the projekt "Human
Susanne Schuricht
... of Modern Art of Trento and R
over
eto, Italy.
Ricardo Scofidio
Studium an der Cooper Union School of Art und 1960 BA in Architektur an der Columbia University. Professor of Architecture an der Cooper Union School seit 1965. Die Firma Diller + Scofidio gründeten sie 1979. Elizabeth Diller und ihr Ehemann,
Bill Seaman
Bill Seaman is a media artist and professor. He holds a Ph.D. from CAiiA, the Centre For Advanced Inquiry into the Interactive Arts a Master of Science in Visual Studies degree from the Massachusetts Institute of Technology (MIT), and a BFA at the
Goldin Senneby
Goldin+Senneby (since 2004) is a framework for collaboration set up by artists Simon Goldin and Jakob Senneby; exploring juridical, financial and spatial constructs through notions of the performative and the virtual. Their collaboration started
Jeffrey Shaw
Jeffrey SHAW has been a pioneer and leading figure in new media art since its emergence. In the context of the 1960’s paradigm of installation he started with expanded cinema, performance and participatory environments, aiming to change the
Shirley Shor
Part of an emerging generation of new media artists, Shirley Shor employs technological processes in the service of larger issues related to human experience and fine art. Shor creates real-time computer generated installations, and environments
Agueda Simó
Águeda Simó is a multimedia and research artist who investigates and teaches the interaction between art and science using new technologies. She started her artwork in the field of video developing an aesthetic that led her to work with computer
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