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  • ... Her work emulates potential forms of life, in various systems and territories, and in...
  • ... installations, video games, artificial life systems and virtual reality. Allen is not...
  • ... scientific principles such as artificial life, complexity and generative systems to their...
  • ... away the superficial “sensible” layers of life she kept expanding her repertoire, creating...
  • ... things from the Internet into real life and back. Kim did several net art projects,...
  • ... and Forensics of Politics, Art, and Life (with Šefik Tatlić, 2014), Border Thinking:...
  • ... she has spent most of her working life in artist-run centers: 15 years at the...
  • ... Lab on their virtual world product Second Life, and as "scholar-at-large" at Microsoft...
  • ... the individual and nature, art and life. She enjoys exploring the potential of...
  • ... "Biotica: Art, Emergence and Artificial-Life". Richard has funded his work with awards and...