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  • ... some characteristics with his peers in Australia at that time (Stelarc, Peter Callas, Jill Scott and Steve Jones, amongst them)...
  • ... artificial intelligence, which is also questioned at the same time. This intelligence is, however, consciously controlled and...
  • ... Interactive 3D displays for multi-user interactions, real-time 3D computer graphics and Human-Computer Interaction design.
  • ... include "Oblivion Pond", "Transit Hall", "Hatters' Time", "Elusive Self", "Electronic Sacrifice" and more. She has...
  • ... composer has led her to conceive artworks that unfold in both time and space. Through transdisciplinary research she seeks to...
  • ... between technologies and affectivity, flow that define our time and attempts to create new forms of fiction.
  • ... economic vulnerabilities of major Internet companies at the time of their expansion pointing attention on their exploitative and...
  • ... design, technoculture, camera-less photography and real-time 3D modelling, to think through some of the thorny problems posed...
  • ... from the changing condition of memory in the digital age (Time Capsule) to distributed collective agency (Teleporting an Unknown...
  • ... hope to «becoming a Creature instead of the Creator». At that time, he read McLuhan, and ask questions about changes in art history,...