Archive Search

  • Dominic Harris (London, 1976) is an artist who uses technology to construct highly personal interpretations of the natural phenomena which surround us. His reverence for nature, coupled with his fascination for code, offers a surreal and whimsical
  • Lillian F. Schwartz is best known for her pioneering work in the use of computers for what has since become known as computer-generated art and computer-aided art analysis, including graphics, film, video, animation, special effects, Virtual Reality
  • Victor Acevedo is an artist best known for his digital work involving printmaking and video. Since 2007 his primary focus has been working with video and producing (electronic) visual music works. As an ongoing practice, Acevedo issues images as
  • Dr. Gabriela Aceves Sepúlveda is an interdisciplinary media artist and cultural historian with a research focus in Latin American media art history. She is Associate Professor in the School of Interactive Arts and Technology at Simon Fraser
  • Born in Mascara, Algeria in March 1957, from a father killed before his birth in the Algerian independence war. He moved to France in 1958, following his mother and his brother, to live in popular suburbs in north Paris where the family stayed
  • Cox has authored many papers and monologues on computer graphics, information design, education, and scientific visualization. She developed the concept of "Renaissance Teamsî in 1987 and has given over 100 invited presentations of her academic
  • Dr. Sara Diamond is the President of OCAD University, Canada's "university of the imagination". She holds a PhD in Computing, Information Technology and Engineering from the University of East London, a Masters in Digital Media theory from the
  • Nigel Helyer (a.k.a. Dr Sonique) is an Australian based Sculptor and Sound Artist with an international reputation for his large-scale sonic installations, environmental sculpture works and new media projects. His practice is actively
  • My work is based on research into the phenomenological nature of visual perception. The emphasis is on reframing the relationship between traditional fine art media and the ever increasing possibilities of digital media. The artworks reflect upon
  • During the initial years of the development of my work, especially in series such as Parallel, Monochromatic, Conscious/ Unconscious and Technical Recreation I emphasized questions and scenarios based on memory, the relation between conscious and