Archive Search

  • ... Between 1990 and 1993, Benayoun collaborated with Belgian graphic novelist François Schuiten on Quarxs, the first animation series made of HD computer graphics, exploring variant creatures with alternate physical laws. From the pilot (1991) to the series...
  • ... produced in collaboration with world renowned electroacoustic composer, Elainie Lillios. Mitchell's past work included a series of collaborative world-wide Internet art projects. Early in 1992, using FTP and email, she organized the ChainArt Project...
  • ... continued to inform his work. Following graduate studies in sculpture, Rodemer returned to Germany, where he completed a series of commissioned neon sculptures mounted in trees in German cities. While teaching as a Lektor for American Studies at the...
  • ... World of Oz Inc., LegoLand, Decor Magic, Electronic Arts, Positive Video, and others. Currently, he is developing a series of sculptures, Istoria, which explore the intersection of the virtual and physical worlds, created with a variety of computer...
  • ... Recent projects include: a spatialized sonification of highly detailed models of storms that devastated the New York area; a series of sonifications of climate in Central Park; and a real-time multi-channel sonification and visualization of weather in the...
  • ... aesthetically pleasing tokens of peace by glitching their code with lyrics, sounds and lines from poetry, creating her first series of objects, Useless Weapons, an instant success in the art world, gaining her invitations to renowned national and internation...
  • ... have been exhibited at the Philadelphia Museum of Art, the Long Beach Museum of Art, as part of the Video Viewpoints series at The Museum of Modern Art, the Festival des Arts Electroniques, Rennes, France, the Interactions exhibition at the...
  • ... artists and became one of the major promoters of Taiwanese women’s art. Since 2010, Lin has initiated contextual research and a series of exhibitions of digital art in Taiwan. She published the first Taiwan digital art book, “Taiwan Digital Art E-Files”, which...
  • ... challenge conventional Artistic and Technological modes. More recently such philosophical positions have been embodied in a series of inter-disciplinary projects combining my creative practice with scientific research and development, these however are...
  • ... exciting approaches and artists wearables, mobile phones and VR/AR, as well as her own work. She also co-edited the essay series Intersecting Art and Technology in Practice Techne/Technique/Technology as part of a long collaboration with Dr Kate Sicchio....