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  • ... Japan, Hong Kong and Beijing, China. Time Out New York named Bruce as one of the “99 People to Watch in 1999”. His book, Digital Creativity, was published by John Wiley & Sons, Inc. in 2001 and he is currently writing a book on digital art for Thames &...
  • ... systems in motion and at rest. Equally embracing the qualitative human perception and the quantitative rules that define digital culture, organic form emerges from precise mechanical structures. REAS is a professor at the University of California, Los...
  • ... all things emotional, embodied, felt, sensed, the visceral, physical, and relational. She is also a Senior Tutor for the Digital Direction Masters Programme at the Royal College of Art and Professor of Interactive and Immersive Arts. Her current art...
  • ... (2003, 2002, 2001), ARTnews (2001) and many other publications. It is also included in Thames & Hudson's 'World of Art - Digital Art' book (2003) by Christiane Paul. In addition to creating her own artwork, Utterback develops long term and permanent...
  • ... that affects all things. The first side has driven me towards a passion, both inside and out of the artistic realm, of the digital world, as well as of forward thinking contemporary ideas in science, philosophy and spirituality - such as quantum mechanics,...
  • ... Shire of New South Wales, Australia. Her artworks are nationally award-winning & multi-disciplinary - printmaking, digital art, fine jewellery, silversmithing, photography, videography, fibre art, painting and drawing. Her arts training includes...
  • ...Since 1980 Catherine Ikam has been working on the concept of identity in the digital age, themes of identity and appearance, the living and the artificial, and the human and the model. In collaboration with Louis Fléri she has produced virtual reality installations in...
  • ...My particular expertise in the history of computer and digital art began in 2002 when I joined an AHRC-funded research group at Birkbeck College, University of London – The CACHe Project (Computer Arts, Contexts, Histories, etc), which investigated the origins of...
  • ... recognized for pioneering artworks using the technologies of virtual reality. Originally a painter, she transitioned to digital media in the late-80s, becoming a founding director of the 3-D software company Softimage. Her most renowned virtual...
  • ... and in real and imagined ecologies. Her dynamic, performative, physical engagement with drawing, in both her analogue and digital works, is a seduction into surface-skidding calligraphic gestures and mark-making. The tactics of living are in subterfuge,...