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  • ... laws. From the pilot (1991) to the series broadcast in prime time in 1993, Quarxs received numerous international awards. INTERACTIVE ART, VIRTUAL AND AUGMENTED REALITY (90's - now) In 1993, he received the Villa Medicis Hors Les Murs award for his Art...
  • ... and robotic installations. In his first works he combined such elements as Bodybots, body-controlled robots, Systematugy (interactive narration with computers) and dresskeleton (the exoskeleton body interface). The themes explored in his work include: the...
  • ... use of wireless sensor networks and ubiquitous computing technologies in artistic contexts, cross modal perception, enactive interactive systems, real time audio and critical studies of media, technology and performativity. Salter studied economics and...
  • ... and research interests are extensive with analysis of meaning in data and visual research, including immersive content, interactive exhibits and the application of innovative materials. Eleanor’s collaborative research projects and commissions have...
  • ... genres: robotic and telerobotic performance productions, films, drawings, texts, artist’s books, photography, and online interactive works. Her work renders aspects of how humans relate to machines and how the arc of technological advances emerge, become...
  • ... rhetoric and AI hype. She has been a resident artist with moving image organisation videoclub during which time she produced an interactive online artwork ‘We are not target practice’ that explored the risks of machine learning technologies. With Autograph...
  • ... in how we experience, make sense of, cope with, and construct ourselves and our world. She explores these ideas through interactive installations, combining physical materials, video, audio, robotics, rotting organic matter, data programming and machine...
  • ... in Shenzhen (China) with the short film Triple Benefit Principle – Can we really live in a sustainable way. In 2018, the interactive sound object Forced Leisure was presented at the Intersections symposium of the Ammerman Center for Arts and Technology in...
  • ... theoretical research. His research is grounded on the intersection of art, science and technology, and is mostly focused on interactive installations, creative programming, mixed media assemblage, multimedia generative systems, new media artivism and...
  • ... NSERC and Canada Council for the Arts grants. RESEARCH FOCUS: Responsive and distributed architectural environments and interactive systems, flexible lightweight structures integrating kinetic functions, microprocessing, sensor and actuator systems,...