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  • Chris O’Shea is an artist and experience designer. He creates installations that playfully challenge our perception of spaces and objects. He has been commissioned by BBC Big Screen, Design Museum and Science Gallery, Dublin, and has collaborated
  • I am a New Zealander based in Berlin. I've been active in the critical intersection of art and technology since 1998. My projects and the occassional paper have been presented at many museums, international electronic-art events and conferences,
  • Currently an Assistant Professor developing an electronic art program at Union College in Schenectady, NY, Fernando Orellana uses new and traditional media as a way of transmitting concepts that range from generative art to socialpolitical
  • Orlow's work tackles the impossibility of narrating or representing the past and addresses the spatial conditions of history and memory. Spanning locations in Africa, the Arctic, Eastern Europe and Switzerland, his work can often be seen to employ a
  • Owens is an interdisciplinary artist, writer, and curator interested in the influence of digital networks and communication systems on contemporary aesthetics and the production of subjectivity. She is Director of Cornell Council for the Arts and
  • Since the 1980s, multimedia artist, composer, writer and educator Randall Packer has worked at the intersection of interactive media, live performance, and networked art. He has received critical acclaim for his socially and politically infused
  • ... of the New York Stock Exchange. He is an adjunct associate... information in natural scenes. His process applies three...
  • Roc Parés Burguès (Mexico, 1968. Lives and works in Catalonia since 1983). http://roc-pares.net Professional profile • Researcher of the Interactive Communication Group of DigiDoc, UPF. • Professor of Interactive Communication and Media Arts:
  • ... year’s cycle of seasonal changes and meteorological...
  • Simon Penny is an Australian practitioner in the fields of Digital Cultural Practices, Embodied Interaction and Interactive Art. His practice has included artistic practice, technical research, theoretical writing, pedagogy and institution building.