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  • Lin Pey-Chwen was born in Ping-tong County, Taiwan in 1959. She received a Doctor of Creative Arts from the University of Wollongong, Australia in 1996. She was chairwoman of the Graduate School of Multimedia and Animation Arts, National Taiwan
  • PLANCTON was founded in the 1994 by a group of three artists (Annunziato, Pierucci and Gemma de Julio) and started the activities with a series of artworks and experiments on expressive languages based on the fusion of different media (video, music,
  • Daniela Alina Plewe is a media artist, professor and entrepreneur. She had a Phd from Sorbonne Paris and a M.A. in Experimental Media Studies from the University of Arts Berlin and a B.A. in Philosophy- Artificial Intelligence/Logics. She works in
  • Andrea Polli is an artist working at the intersection of art, science and technology whose practice includes media installation, public interventions, curating and directing art and community projects and writing. She has been creating media and
  • Stephen Travis Pope is an award-winning composer, film-maker, computer scientist and social activist based in Santa Barbara, California. He is currently active as a software development contractor and intellectual property expert through FASTLab.
  • Schahram Poursoudmand Music & Sound Artist I Composer I Visual Imagist I Poet Schahram Poursoudmand is a German experimental, avant-garde composer, music & sound artist, visual imagist and poet. He creates extraordinary music, sound and visual art.
  • Jane Prophet is a British artist and professor living in the US. She has worked with new media for two decades and integrates it with traditional materials . She became a Senior Researcher at UoW in 1997, Chair Director of the Centre for Arts
  • The founding members of rAndom International: Hannes Koch (b. 1975, Germany), Florian Ortkrass (b. 1975, Germany) and Stuart Wood (b. 1980, UK), met while at Brunel University in 2002 and went on to study together at the Royal College of Art,
  • Mark Reany is a pioneer in virtual reality theater and the Director of the Institute for the Exploration of Virtual Realities in the University of Kansas. He produced virtual scenarios, avatars, telepresence and real-time simulations in theatrical
  • Is a researcher in software design and development simulating natural realms. He works in the fields of behaviour, natural phenomena and digital modelling. His actually Senior Researcher at US R&D group of Sony Computer Entertainment and past