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  • Artist: Hugo PaqueteComment:
  • Ellen Pearlman is a New York based media artist, curator, writer and critic. She is a Research Fellow at MIT, Senior Research Assistant Professor at RISEBA University in Riga, Latvia and a Contributing Editor to Performance Arts Journal (PAJ) MIT
  • New media artist, researcher and educator, focusing on human-computer interactivity and virtual reality environments.
  • I have always been deeply interested in the viewer, pondering why some people engage with art while others do not. This curiosity led me to start asking questions directed at the audience. For one project, I asked, "What did you do today?" In this
  • Bill Viola has been instrumental in the establishment of video as a vital form of contemporary art, and in so doing has helped to greatly expand its scope in terms of technology, content, and historical reach. For 40 years he has created videotapes,
  • IJWBAA [eej-wah] (I Just Wannabe an Artist), also known as Paul "Pao" Hafalla, is a pioneering digital artist born in Manila, Philippines, with deep roots in Pangasinan. His innovative work seamlessly blends digital media with a profoundly
  • Joerg Auzinger’s art deals with the relationship between human, nature and the sociopolitical aspects of a technology-based communication society. Joerg Auzinger’s artistic work is situated between art, science and technology. In interactive
  • Ethan Bach is internationally known for his media art which is primarily in immersive and interactive media. Bach received an MFA in Electronic Arts from Rensselaer Polytechnic Institute in 2008 and BA in Media Production from The Evergreen State
  • Peter Beyls thinks of the universe as one giant generative system revealing systemic behavior on numerous levels: from the unpredictable dynamics exposed in social structures to emergent functionality in the human brain to molecular interaction in
  • My bodies of investigative works, primary titled overall as SoundScapes and ArtAbilitation, sits between researching cross-informing art (interactive multimedia installations e.g. MoMA and performance art using invisible sensing technologies of