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  • Chen Yun-Ju is a New Media Artist from Taiwan. Her interests include art and technology, philosophy, interactive media, and embodiment. Her work spans multiple fields including video, installation, and performance art to express personal emotions
  • Davide Bevilacqua is a media artist and curator interested in network infrastructures and technological activism, as well as experimental presentation formats for artistic work and research. His current research deals with the environmental and
  • Scott Hessels is an American filmmaker, sculptor and media artist based in Hong Kong. His artworks span different media including film, video, online, music, broadcast, print, kinetic sculpture, and performance. His films have shown internationally
  • Aaron Koblin, creator of the interactive version of House of Cards, on display in the exhibition, is an artist specialising in data visualisation. Koblin’s work has been shown at international festivals including Ars Electronica, SIGGRAPH, OFFF, the
  • Andy Lomas is a mathematician, digital artist and Emmy award winning supervisor of computer generated effects. Cellular Forms is the latest part of Morphogenetic Creations: a series of work which explores how complex organic structures, such as
  • As a pioneer project in the field of Media Art research and preservation, the ARCHIVE OF DIGITAL ART (ADA) has been striving to document the rapidly evolving field of "digital born" art since 1999. The ever growing collection and vast overview of
  • Steven Schkolne was born in Cape Town in 1976, and raised in the eastern United States. He received his PhD from Caltech in 2003. He currently teaches software, media, and tech culture as faculty at Calarts. His online work has been associated with
  • I am a prolific painter with an interest in contemporary technology and its potential uses in art production. I am conscientious artist with a deep concern for communities (past, present and mythical), people, science and the role of the individual
  • Andrea Zapp, born in Germany, is an internationally exhibiting media artist working across many platforms, such as “Networked Installation Stages”, art installations that are mixing and referencing real, virtual and online spaces; “Media, Miniature
  • Having originally qualified in Fine Art at Trent Polytechnic, Nottingham U.K, from 1997 I began to combine computing with creative work at Loughborough University's computer science Human-Computer Interface department. In 2000-2002 this produced two