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  • ... from the Internet into real life and back. Kim did...
  • ... audio streaming and real-time video manipulation, and...
  • ... multi-user interactions, real-time 3D computer graphics...
  • ... in the field of ‘mixed reality’, operating on the...
  • ... mixing and referencing real, virtual and online spaces;...
  • ... chapters on augmented reality/mixed reality as an...
  • ... abstract and figurative, real and virtual, narcissus and...
  • ... from the Internet. Real-time collaborative creation...
  • ... audiovisual modules for real time sound visualization....
  • ... are often driven by the real-world metaphors of the...