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  • Eduardo Kac is internationally recognized for his telepresence and bio art. A pioneer of telecommunications art in the pre-Web '80s, Eduardo Kac (pronounced "Katz") emerged in the early '90s with his radical works combining telerobotics and living
  • Currently an Assistant Professor developing an electronic art program at Union College in Schenectady, NY, Fernando Orellana uses new and traditional media as a way of transmitting concepts that range from generative art to socialpolitical
  • Robert Hodgin (b. 1972, USA) established flight404.com as an online archive for his projects in Flash, Processing and C++. He was a founding partner of the Barbarian Group. He has received numerous awards for his work and lectures internationally.
  • Research into the nontraditional materials of sculpture has accompanied my artistic career in the search for the relation between the work and the exhibition site understood as social sphere, architectural context or an urban space. A work of art
  • Helen Varley Jamieson is a writer, theatre practitioner and digital artist from New Zealand, based in Germany. She holds a Master of Arts (Research) investigating cyberformance - live performance on the internet – which she has practiced since 1999.
  • Helena Ferreira (1982, Lisbon) is an artist, PhD student and FCT Research Fellow at the Faculty of Fine Arts of the University of Lisbon. Trained as an artist her work develops around practical and theoretical research on art installation, video,
  • Dr. Jeffrey Huang is Associate Professor of Architecture, Digital Media and Information Technology at Harvard Graduate School of Design (GSD), and since 2003 also at the Faculty of Arts and Sciences (FAS). Huang's teaching focuses on the
  • JoAnn (Jody) Gillerman, co-founder of Viper Vertex Interactive is a California-based media artist, videographer and educator producing interactive multimedia exhibits, installations, CD-ROMs, internet Web sites, and video. Ms. Gillerman is professor
  • John Tonkin is a Sydney based new media artist. After studying science and then playing with photography, experimental film and animation, he began making computer animation in 1985. Tonkin develops his own software in programming languages such as
  • Jonathan Harris studied computer science at Princeton University before winning a 2004 Fabrica fellowship in Italy. He creates online projects that re-imagine how humans relate to technology and to each other. These combine elements of computer